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All workUI/UX Design

Kotem

An app that helps you spend less time on your phone, from concept to polished screens.

Year
2024
Category
UI/UX Design
Discipline
Mobile app
01

Overview

An app that helps people use their phone less: you choose an animal avatar and help it grow by staying away from your phone.

FigmaPhotoshop
02

Challenge

Design a simple UI that helps users stay away from their phone — not one that keeps them on it longer.

03

Direction

A totem used as an avatar: you take care of it, it grows over time, and you earn points you can later spend on real activities such as spa sessions or workshops. A soft blue interface with cute 3D animals living on small floating islands.

04

Process

  1. 01

    Questionnaire

    A short questionnaire helps you choose your animal (fox, shiba, alpaca and more).

  2. 02

    Your island

    Your totem lives on its own island, which grows and changes as you spend time away from your phone.

  3. 03

    Points & rewards

    Time away from the screen earns points, shown on the home screen, to unlock new islands and real-life activities.

05

Deliverables

  • App screens01
  • Prototype02
  • UI/UX design03

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